DESIGN, ARCHITECTURE

Generative Design

Assigning identity and cultural value to the computational design approach.

The cultural values which identify and link local, regional or national communities seem in danger of being overwhelmed by the relentless influence of the globalization of production. The policies are not able to bring cultural values and production back into a balanced ecology. Nonetheless, the information revolution and digital technologies open up architecture and design to unlimited alternative systems and options. The computational technology generates products that conform to the complexity as it enables us to operate the systems in an optimal way. The infinite possibilities of this approach have a potential to fulfill the demands of the new markets with the aim of preserving the cultural values.

The subject of my research is creating a design model by generating (coding) artificial DNA for the buildings that have strong identity and cultural value which is able to integrate with the most recent algorithms available to maximize functionality and efficiency of future buildings. The aim of the project is to design a model to assign identity and cultural value as a constituent to a computer-aided design approach that allows us to produce systems that are highly adaptable and responsive to the constantly changing conditions and needs of all parties. Therefore the main question of the research is: ”How can identity and cultural values in architecture be captured in a computational model?”

I will construct my research on design science methodology since the aim of the research is to create an innovative, purposeful artefact to preserving the cultural values in danger. During the my research, I plan to do a significant amount of data collection in all relevant disciplines. This phase also involves the generation of diagrams for the construction of the model. In the second year, I will focus on constructing the model, and the task will consist of making analyses using computational processes. After this period, I expect to have a model to improve and support it with empirical methods. It aims to integrate the model with some algorithms that have been proven to be efficient in the field of design by simulating series of dynamic scenarios. I expect to reach outcomes that effectively target both technology-oriented and management-oriented audiences.

References

Gero, J., S., Mary Maher, M., L. , ‘Computational and cognitive models of creative design VI : reprints of International Conference of Computational and Cognitive Models of Creative Design VI’, University of Sydney, 2005.
Hevner, A., March, S., Park, J., and Ram, S. ‘Design Science in Information Systems Research’, MIS Quarterly (28:1), 2004.
Parisi, L., ‘Contagious Architecture: Computation, Aesthetics, and Space’, MIT Press, 2013.
Menges, A., Ahlquist, S., ‘Computation Design Thinking’, John Wiley and Sons Ltd., 2011.
Rifkin, J., ‘The Age of Access: The New Politics of Culture vs. Commerce’, Open University Press, 2000.
Kelly, K., ‘Out Of Control: The New Biology of the Machines, Social Systems, & the Economic World’, Fourth Estate, 1995.
Peters, B., Peters, T., ‘Inside Smartgeometry: Expanding the Architectural Possibilities of Computational Design’, Wiley, 2013.
Ess, C., Sudweeks, F., ’Culture, Technology, Communication: Towards an Intercultural Global Village’, Suny Press, 2001.
The United Nations Educational, Cultural and Scientific Organization ‘UNESCO World Report: Investing in Cultural Diversity and Intercultural Dialogue’, 2009.
Lefaivre L., Tzonis A., ‘Architecture of Regionalism in the Age of Globalization: Peaks and Valleys in the Flat World’, Routledge, 2011.
Savage, M., Bagnall, G., Longhurst, B. J., ‘Globalization and Belonging’, Sage, 2005.
Arnett, J. J., ‘The psychology of globalization’, American Psychologist, Vol 57(10), 2002. Wines, J., ‘Green Architecture’, Taschen America, 1999.
Theodore, R., ‘The Voice of the Earth’, Phanes Press, 2nd edition, 2001.

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3D Printing Basics // Design and Manufacture

Digital modeling and fabrication are latest tools allow designers to produce digital materiality and the change the future of production in design and architecture. Now an object can be formed with any kinf of geometric complexity or intricacy without the need for elaborate machine setup and sometimes even final assembly. Those systems reduce the construction of complex objects to a manageable, straightforward, and relatively fast process. I see fabrication laboratories as laboratories of the innovation of today. Most essential machines for digital production that all fablabs contain are:

  1. 3D Printers
  2. CNC Routers
  3. Laser Cuts

Each of them have different logic to produce with. Their operation systems are substantially different than each other. I will be giving some basics information about 3D Printing Process. I saw a chart that explains it in iMakr in London. I thought it makes it easy to understand all the steps, so here is something alike.

3D PRNT-01

3D printing industry allows people to pursue very different careers or paths than one could imagine. I want to introduce two companies I came across at the event of iMakr in London that are 2 examples of it.

Stalactite (Barcelona)

It is a very fresh 3D printing company that produces with its own eco-friendly resin with the consultance of a group of chemical engineers. They work with a resin company that pioneers in photo polymers. They yet have 3 sizes (70mm, 100mm, 200mm). They produce their own 3D printers besides they try to develop their eco-friendly material to make it highly compatible with any kind of 3D printer.

stalactite3d.com

I CAN MAKE (London)

It is a company aims to create education models for the children about the technologic devices that is used in 3D printing and teach them all steps of 3D Printing to make each of them a maker.

“Rapid Prototyping” is becoming a very popular term that refers to a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design data. Such systems are also known by the names: additive manufacturing, additive fabrication, solid freeform fabrication and layered manufacturing and many others.


Jellyfish Energy Efficiency

I have been doing some readings about jellyfish which several mechanical systems are inspired from. A very interesting point about them was discovered by Christian Sommer, a German marine-biology student who collected  a species known as Turritopsis dohrnii and kept his hydrozoans in petri dishes. After several days he noticed that his Turritopsis dohrnii refused to die and appeared to age in reverse, growing younger and younger until it reached its earliest stage of development, at which point it began its life cycle anew. But our focus about jellyfish is the claim that they may be the most energy-efficient animals in the world. Marine Biological Laboratory in Woods Hole, Massachusetts discovered that jellyfish swim using a dual-propulsion system that involves two vortices. As the first vortex pinches off, a second vortex forms, spinning in the opposite direction . When the animal relaxes its muscles and opens its bell, the stopping vortex moves up underneath the jellyfish, giving it a secondary push.

This is system that is developed to calculate the efficiency of their swim. To summarize they move maximum with minimum enery thanks to their structural features. By considering their move would work not only in water but also in the air, these findings made me think this performative feature can be implemented into buildings. The first glimpse into my mind was that, it could turn out to be an efficient way to use the the wind. It is all brainstorming. This is the moment that i wish i was also a scientist. So i started to work on a digital model by using the proportions of moon jellyfish since it is the most simple species. The definition has a lot to work on, but besides further reading, i had to get started to build it somehow to understand it better. aaaa2
P.s. There are bionic jellyfishes has already produced by researchers to use underwater researches with propulsion principle.

(Figure1) aa3


Advanced Design and Digital Architecture // The Master Book // Gizem Akgün

I completed my book “Advanced Design and Digital Architecture” few months ago.  It contains the investigations, experiments and the findings that has been made in the progress of two modules that the master study is formed from, both focused on different approaches in design. I organized the index and the chapters to explain the philosophy clearly, to describe how each step links to the others. Each step provides a raw material to process for the next step, and the material evolves in each step to reach the emergent system that is able to answer for complex conditions.

With the order that I have attended to master course the first module which is called CODELAB is a process of understanding the principles of computer aided design and architecture, philosophy of parametric architecture and studying with advanced software. Second module which is called BIODELAB focuses on natural forms and geometries, biomimicry and translation of biological data to architecture by using complex parameters with advanced software.

Here there are few pages of hard copy of it.


Why Computational Design?

I came across of an interview of Patrik Schumacher (Zaha Hadid Architects) He is one of the architects that should be read by all architecture students. Even if you totally disagree he makes you think if there may be another ways to approach architecture. The question that was asked is simple. But it still remains as one of the main discussion subjects in architecture.

He was asked about the trend that computational design is becoming highly preferred to build a career by young architects. He said

“….what makes it more productive, and that’s mainly the capacity to create more complex arrangements where more different elements, different kinds of spaces, different functions can come together and can fit into complex types, which have, maybe, an odd geometry and this style allows the architecture to adapt to these complex conditions, and also, particulary complex internal relations, while at the same time, also creating a recognizable unity, you can recognize what belongs together, what leads to where, rather than in traditional architecture where if you put too many different things together, it will look like garbage, it will become a bit odd. But here, in one place, you have the capacity to create a more complex order which is also more legible.”

In my words, complexity of the systems in computational architecture emerges itself to handle different problems or to optimize the conditions for the most efficient and effective. I see that computational design and architecture have been taken as a trend, to create sophisticated forms by some young architects, but in contrast, it is a philosophy to handle complexity that we face today’s life by using technology and innovation.


Ross Lovegrove (Captain Organic)

Now here i will be talking about “captain organic” little bit.

6-DNA

As it is written in his bio in “TED Ross Lovegrove embraces nature as the inspiration for his “fat-free” design. Each object he creates — be it bottle, chair, staircase or car — is reduced to its essential elements. His pieces offer minimal forms of maximum beauty.” He is an industrial designer that is thrilled by nature as much as all my inspirational teachers.

One of the points that draw my attention and investigate more was the polymer furnitures that are made by injecting air in the material.

Another issue that he emphasizes in nature everything has holes that makes the structures lighter and prevents use of unnecessary amount of material. He translates this information to the furnitures as you can see the chair on top.

 


MAXXI Exhibition – The NOE Project SCI // Guillermo Acuña Arquitectos Asociados

ALLESTIMENTO

Recently I visited MAXXI National Museum of XXI Century Arts in Rome. The exhibition of  “ENERGY // Oil and Post-Oil Architecture and Grid” was presenting few projects which I find thrilling in terms of innovation. I will introduce one of them called “The NOE Project SCI” which is not possible to find any online data.

With simple words subject of the project was “the loss of energy while it is being distributed can be prevented by optimizing the positions of the distributors”.

The presentation was happening on 3 different screens. One of them was touchscreen that was standing to control the parameters of the simulation that let you change the positions of the distributors and some other features. The other two screens was mapping how energy flows in those cases that you set.

Now it will write down what was written in the panels which explains the logic much better.

“The extreme polarization between the origin of the energy and its destination is the result of the strategy of an invisibility that organizes it. The loss of energy is a direct result of inadequate geometry of urban network. Whatever the type of energy under consideration, its movement involves a loss, proportional to the energy displaced. The electrical network and its urban wiring system is a perfect example of how city and its loss off residual energy could be paradoxically considered as a central of production and not consumption. In this new idea of productive network, the distance between generation and consumption. disappears to enhance the energy exchange as to optimize their ways and the quality of their movement.”